kolocim
Art Director
Specialties:
Game art direction / art producing building and leading art teams for game projects and pipelines from scratch.
https://kolocim.wixsite.com/artportfolio
https://www.artstation.com/kolocim
Sills:
● Environment, Characters, Creatures and Vehicle Design, Modeling and Texturing for different platforms (mobile/pc/console), 3D Concept Design.
● Technical Skills: Hard Surface/Organic; High poly/Low poly Modeling; Texturing; Rigging(basic); Material setup; Topologнy; UV Unwrap; Animation(basic).
● PS4 Console, PC, Mobile game development.
● Software: Maya, 3D Studio Max, ZBrush, Photoshop, Substance, Unreal Engine, Unigine Engine.
Game art direction / art producing building and leading art teams for game projects and pipelines from scratch.
https://kolocim.wixsite.com/artportfolio
https://www.artstation.com/kolocim
Sills:
● Environment, Characters, Creatures and Vehicle Design, Modeling and Texturing for different platforms (mobile/pc/console), 3D Concept Design.
● Technical Skills: Hard Surface/Organic; High poly/Low poly Modeling; Texturing; Rigging(basic); Material setup; Topologнy; UV Unwrap; Animation(basic).
● PS4 Console, PC, Mobile game development.
● Software: Maya, 3D Studio Max, ZBrush, Photoshop, Substance, Unreal Engine, Unigine Engine.
Experience: 11 years
Yearly salary: $0
Hourly rate: $0
Nationality: 🌏 Remote
Residency: 🌏 Remote
Experience:
Period | Title | Company |
---|---|---|
2012 - 2019 | Art director | My.games / Allods Team |
2007 - 2012 | Art Director | Unigine |
2019 - 2022 | Head of Art | Social Quantum |
Skills:
3d
art direction
game-dev
unreal-engine
virtual reality
design
english
russian