bryandedeur

Researcher / Software Engineer / Inde Game Developer

I come equipped with 6 years experience working on various software engineering projects. I have spent a significant amount of time behind Game Engines (Roblox, Unity, Unreal Engine) as well as utilizing multiple industry standard languages (Python, C++, C#, Lua), libraries and project management tools (Git, Jira, Trello, Notion). I'm also equipped with college level teaching experience which has impacted my communication skills.

In recent years I have published two papers regarding combinatorial optimization using a metaheuristic genetic algorithm.

In 2021 I earned Computer Science and Engineering Bachelors Degree, with a focus on Digital Interactive Games. Currently I’m pursuing my Masters of Science focusing on VR, AI, Optimization and Adaptive Training.


Experience: 6 years

Yearly salary: $110,000

Hourly rate: $55

Nationality: 🇺🇸 United States


Experience

Developer/Researcher
University of Nevada Reno
2018 - 2022
Teaching Assistant
University of Nevada, Reno
2018 - 2022
Independent Game Developer
Roblox
2016 - 2022
Full Stack Developer
The Change Companies
2016 - 2017

Skills

ai
architecture
c-plus-plus
c-sharp
game-dev
machine-learning
python
research
unity
virtual reality
visual-designer
english