bryandedeur
Researcher / Software Engineer / Inde Game Developer
I come equipped with 6 years experience working on various software engineering projects. I have spent a significant amount of time behind Game Engines (Roblox, Unity, Unreal Engine) as well as utilizing multiple industry standard languages (Python, C++, C#, Lua), libraries and project management tools (Git, Jira, Trello, Notion). I'm also equipped with college level teaching experience which has impacted my communication skills.
In recent years I have published two papers regarding combinatorial optimization using a metaheuristic genetic algorithm.
In 2021 I earned Computer Science and Engineering Bachelors Degree, with a focus on Digital Interactive Games. Currently I’m pursuing my Masters of Science focusing on VR, AI, Optimization and Adaptive Training.
In recent years I have published two papers regarding combinatorial optimization using a metaheuristic genetic algorithm.
In 2021 I earned Computer Science and Engineering Bachelors Degree, with a focus on Digital Interactive Games. Currently I’m pursuing my Masters of Science focusing on VR, AI, Optimization and Adaptive Training.
Experience: 6 years
Yearly salary: $110,000
Hourly rate: $55
Nationality: 🇺🇸 United States
Experience:
Period | Title | Company |
---|---|---|
2018 - 2022 | Developer/Researcher | University of Nevada Reno |
2016 - 2022 | Independent Game Developer | Roblox |
2018 - 2022 | Teaching Assistant | University of Nevada, Reno |
2016 - 2017 | Full Stack Developer | The Change Companies |
Skills:
ai
architecture
c-plus-plus
c-sharp
game-dev
machine-learning
python
research
unity
virtual reality
visual-designer
english