Ui/Ux Designer

As a UX designer, I believe I would be a great fit for the role based on my experience and skills. With a strong educational background, including a BS in User Experience & Interaction Design and an MS in Digital Media from Drexel University, I have acquired a diverse skill set. My skills encompass various aspects of UX design, such as interaction design, visual design, interactive prototyping, web/mobile design, AR/VR design, user research, usability testing, design thinking, and wireframing. Additionally, I am proficient in tools like Adobe Creative Suite, Figma/FigJam, HTML & CSS, JavaScript, Wordpress, Unity, and Unreal Engine.

Throughout my professional experience, I have had the opportunity to apply my skills and contribute to real-world projects. During my time as a UX Design Intern at Interos, I conducted interviews with the customer experience team to gather valuable user feedback and led web accessibility audits for the company's design system. At The Academy of Natural Sciences of Drexel University, I worked as a UX Researcher & WebVR Developer, conducting user research, collaborating with teams, and creating webVR prototypes.

In my role as a Web Design Intern, I collaborated closely with the marketing manager to create outstanding websites using Wordpress. I also contributed to formulating effective and responsive designs and successfully transformed them into functional themes. Moreover, I designed and implemented new features and functionality to enhance the overall user experience of the websites.

As a Research Assistant & UX Designer, I developed wireframes and prototypes for a neural network game, ensuring a solid foundation for the project. I conducted heuristic evaluations and usability tests on the prototypes, gathering valuable insights to enhance the user experience and identify areas for improvement.

In my most recent position as a Lead AR Designer/Developer & UX Designer, I had the opportunity to showcase my leadership skills by leading an augmented reality (AR) team. Together, we developed a fully functional Unity AR prototype, demonstrating a high level of fidelity. I also designed wireframes to establish the project's structure and user flow. Additionally, I created a high-fidelity prototype using Figma to visualize and refine the user interface and experience. Throughout this process, I conducted comprehensive research on AR and UX, incorporating the findings into the app prototype to enhance its quality and usability.

Overall, my combination of education, skills, professional experience, collaboration abilities, prototyping expertise, and research skills make me a strong candidate for a UX designer role. I am passionate about creating exceptional user experiences and leveraging my skills to contribute to meaningful projects.

Experience: 5 years

Yearly salary: $120,000

Hourly rate: $40

Nationality: 🇺🇸 United States

Residency: 🇺🇸 United States


Period Title Company
2022 - 2022 UI/UX Design Intern Interos