diegofha

Qa Senior Test Engineer

Senior QA Engineer with 3+ years of experience in game development QA, including direct leadership of cross-functional test teams across full development cycles, from pre-production through post-launch. Proven track record owning the complete bug lifecycle: triage, prioritisation, assignment, and fix validation across AAA titles. Experienced in architecting Jira workflows, driving test strategy, mentoring testers, consolidating community-sourced bug reports, and delivering clear quality metrics to stakeholders. Committed to building high-accountability QA cultures that ship stable, polished, player-ready builds.




Experience: 3 years

Yearly salary: $40,000

Hourly rate: $20

Nationality: 🇲🇽 Mexico

Residency: 🇲🇽 Mexico


Experience

Senior Tester
5th Cell
2026 - 2026
Support LQA and as part of QA efforts by reviewing game content, validating linguistic and functional issues, and documenting defects with clear reproduction steps and quality evidence. â–¸ Worked side to side with developers and helped them test separately some of the features before implementing them inside the game.
Junior VFX Artist
Freelance
2024 - 2026
Leverage Houdini and UE5 to develop high-fidelity visual effects for short films and game prototypes. Experienced in using Houdini for visual effects in short films.
QA Senior Test Engineer (STE)
Lionbridge
2023 - 2026
▸ Led QA operations across 2 AAA titles from pre-production through post-launch, managing teams of 5–12 testers and achieving 100% milestone compliance through structured test planning and phased execution. ▸ Owned the full bug lifecycle (triage, prioritisation, assignment, and fix validation) ensuring all defects were resolved in line with project goals and deadlines. ▸ Triaged and reproduced community-sourced bug reports provided by clients (sourced from player forums and community feedback channels), converting them into structured Jira tickets with full reproduction steps and supporting evidence. ▸ Designed custom Jira workflows and defined quality KPIs, producing regular reports on defect trends, team performance, and risk areas for stakeholder review. ▸ Architected test suites for critical user flows, expanding test coverage and enabling the team to prioritise UX stability and edge-case identification across complex multi-step interactions. ▸ Mentored junior testers in defect lifecycle management and structured documentation practices, raising technical accuracy and consistency across the team. ▸ Collaborated with development and production teams within Agile frameworks and CI/CD pipelines, maintaining release-ready build quality at every milestone. ▸ Collaborated with development and production teams within Agile frameworks

Skills

customer-support
gaming
quality-assurance
english
spanish