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Senior Software Engineer
Senior Software Engineer with more than 8 years of experience in full-stack development, specializing in modern web technologies. Expert in TypeScript, React, Next.js and Node.js with advanced proficiency in GraphQL, gRPC and REST API design. Proven track record with clean architectures, scalable backend solutions and delivering high-performance web applications.
Experience: 8 years
Yearly salary: $60,000
Hourly rate: $40
Nationality: 🇧🇷 Brazil
Residency: 🇧🇷 Brazil
Experience
Senior Software Engineer
Disney 2023 - 2024
As Tech Lead at Walt Disney Company, worked on an internal team developing a React-based platform for managing and post-processing media assets for ABC News.
Senior Software Engineer
HP 2022 - 2023
- Worked as Tech Lead in the developing teams of the HP Smart web platform, a dashboard to manage HP products allowing users to view usage statistics and subscribe to supplies. In this role, effectively bridged communication between development teams, product managers, and backend teams. www.hpsmart.com - Led the development of a React micro-frontend "Photos" module for the mobile HP Smart app that featured an image management interface with card deck-style interface for photo album creation and management. - Worked on the developing teams creating and improving a React micro-frontend "Printables" module for the mobile HP Smart app, featuring printable documents and textbooks for HP printer's customers. https://apps.apple.com/br/app/hp-smart
Software Engineer
yube 2021 - 2022
- Contributed to the development of a recruitment process management platform with React frontend and GraphQL APIs connected to an Elixir, PostgreSQL backend. - Led the initiative to develop a modernized version of the platform using Next.js, eliminating technical debt and enhancing image and PDF documentation auditing.
Software Engineer
Ommed 2021 - 2021
- Worked on the development of communication APIs between microservices using Node.js and gRPC, integrated with MongoDB and PostgreSQL cloud databases.
Senior Software Engineer
ArcTouch 2021 - 2024
- Contributed to multiple full-stack development teams for international clients. - Developed a Python microservice back-end to manage a gateway of APIs between payment services for multiple ecommerce extensions and plugins. - Worked in the development teams of a Python Django based back-end server for content management, improving API restful endpoints and data storage. - Improved an event-based payment microservice featuring RabbitMQ and Node.js.
Lead Software Engineer
PecSmart 2020 - 2020
- Engineered a web MVP platform application for livestock on-site data collection management using Vue.js, Nest.js with GraphQL API, managed server infrastructure and implemented PostgreSQL databases.
Software Engineer
CERTI Foundation 2016 - 2019
- Developed a React web application with Node.js and PostgreSQL for managing conservation initiatives in Ilha Grande Bay, Rio de Janeiro, Brazil, in collaboration with Inea RJ and the Food and Agriculture Organization of the United Nations (FAO/UN). - Created websites using serverless React and Next.js to showcase internal research centers achievements and external partners' projects. - Developed a WordPress blog platform, aligning with company marketing strategies to boost digital presence, leading to a 40% increase in marketing online engagement. - Designed user interfaces for internal projects, including concept creation, interactive prototyping, and A/B testing, leading to improved user experience metrics. - Managed server infrastructure across cloud platforms (Digital Ocean, Google Cloud, Vultr) on Linux systems and maintained legacy MySQL databases and PHP servers.
Game Designer
Hoplon 2014 - 2015
- As a Game Designer for the space MMORPG Taikodom: Living Universe, was responsible for creating and implementing fundamental game systems that shaped the player experience. This included developing asset and inventory management, creating complex mining and economy systems, crafting engaging combat mechanics, and implementing intuitive flight controls. - As a Level Designer for Taikodom: Living Universe, worked with the Unity stack to create space environments. Designed and modeled a wide range of assets and focused on optimizing these environments for performance across various hardware configurations, incorporating environmental storytelling elements to enrich the game's lore.
Community Manager
Hoplon 2013 - 2014
- As Community Manager for Taikodom: Living Universe, was responsible for cultivating and maintaining a player community across multiple platforms. This role involved managing social media accounts, moderating discussion forums, and providing fast and effective technical support to ensure a smooth gaming experience. - As a Game Master, worked directly with players in-game, resolving conflicts, organizing in-game events, and addressing concerns in real-time.
Skills
aws
gcp
graphql
nestjs
nextjs
node
nosql
postgres
python
react
sql
tailwind
typescript
unity
wordpress
full-stack
english
portuguese