notdanilo

Software Engineer

Software Engineer with extensive experience in game development, blockchain, and machine learning. Founder of Sensorial Systems, focusing on leveraging real-world data to build intelligent systems. Specializes in Rust, Solana, and Unreal Engine.


Experience: 4 years

Yearly salary: $120,000

Hourly rate: $70

Nationality: 🇧🇷 Brazil

Residency: 🇧🇷 Brazil


Experience

Senior Solana Engineer
magicblock
2024 - 2025
Main developer and maintainer of Bolt, an ECS-based game engine for building Fully-On-Chain games. Started the development of a Fully-on-Chain Game Engine in Rust. Responsible for the creation of a L2 protocol.
Senior Solana Engineer
jungle studio
2024 - 2024
Developed a Solana-based Payment System for the web3 mobile game For The Win, enabling users to purchase in-game items and currency using SOL and USDC.
Senior Game Engine Engineer & Lead Blockchain Engineer
rude robots studio
2021 - 2023
Played a pivotal role in game development aspects including gameplay mechanics, VFX, character animations, and blockchain integration. Led the development of a Rust-based Solana wallet.
Software Engineer
amutri
2021 - 2021
Developed foundational technologies for a cloud-based architectural rendering platform. Implemented Unreal Engine's Pixel Streaming technology for real-time interactive visualization.
Rust Software Engineer
nash
2020 - 2021
Maintained the Rust exchange client, developed OpenLimits trading library, and enhanced security of transactions.
VFX R&D
artists & engineer
2020 - 2021
Focused on implementing GPU-accelerated Catmull-Rom splines within the Niagara visual effects system of Unreal Engine 4.
Fluid Simulation R&D
marshmallow laser feast
2020 - 2020
Engaged in real-time fluid simulation using Unreal Engine 4 and advanced compute shaders.
Luna-lang Core Developer
new byte order
2019 - 2020
Developed GUI renderer enhancements and the Graph Editor for a hybrid textual-visual programming language.
Simulation Engineer
shield ai
2018 - 2019
Created procedural generators for training environments and optimized sensor simulation models.
Graphics Engineer
red pill vr
2017 - 2018
Contributed to a multiplayer virtual reality music experience, integrating real CDJ equipment with virtual counterparts.
IoT Engineer
yandeh
2016 - 2016
Developed IoT devices for data capture and led company initiatives in hiring and branding.
Technical Artist
red pill vr
2015 - 2016
Developed real-time VFX using the PopcornFX particle system within Unreal Engine 4.
Embedded Systems Software Engineer
ortiz gaming
2014 - 2015
Led audio frequency response standardization and developed a unified hardware testing platform.
Embedded Systems Software Engineer
digisign
2012 - 2013
Designed interactive promotional games and developed drivers for proprietary touchscreen technology.

Skills

compiler
computer-science
linguistics
machine-learning
rust
solana
english
portuguese
spanish