Designer
Game Director And Designer
Game Director and Designer with over 23 years of experience. Passionate about helping and inspiring teams both big and small to deliver great gaming experiences. I have worked with everything from small 8 people teams, to massive AAA efforts. I have worked in multiple genres over the years and helped many junior designers grow to become leads and directors in their own rights. I'm looking for opportunities to help more teams deliver both the best games, but also the best they can be.
Experience: 11 years
Yearly salary: $100,000
Hourly rate: $85
Nationality: 🇬🇧 United Kingdom
Residency: 🇩🇰 Denmark
Experience
Principle / Lead Level and Game Designer
Io Interactive 2013 - 2016
Led as the Principle and Lead Level Designer for HITMAN season 01, overseeing all aspects of level design. Spearheaded the development of efficient level production pipelines to streamline workflow and improve productivity. Mentored and trained junior and experienced level designers to enhance their skills and foster professional growth. Contributed to game design through the implementation of the 3Cs and AI design principles in the project.
Lead Game Designer
Io Interactive 2008 - 2013
Lead Designer for Hitman Absolution, successfully establishing the Game Design team. Proactively facilitated seamless communication and streamlined pipelines across various departments to ensure efficient collaboration. Demonstrated expertise in character, camera, and controls design, taking player feedback and improving where needed. Designed and balanced AI behaviors, covering ranged combat, close combat and intricate ambient states. Effectively managed and balanced overall game experience through extensive user research testing. Offered invaluable assistance in Level Design, proactively crafting comprehensive maps and providing mentorship for maps in production.
Game Designer
Team 17 2001 - 2008
Demonstrated exceptional talent in personal projects, resulting in a swift promotion from QA to the internal game design team. Contributed effective game and level design skills to the successful development of the following released games: - Lemmings PSN - Lemmings PSP / PS2 - Worms 4 Mayhem - Worms Forts
Skills
project-manager
design
english