Game Developer

3 D Generalist

Experienced 3D Generalist with 8 years of expertise in 3D modeling, animation, and rendering. 
Specializing in creating industrial and vehicle design visualizations for marketing, brand promotion, and communication. 
Extensive experience in visualizing complex environments, products, and machinery, including design proposals for autonomous vehicles. 
Passionate about creating stunning visual content through Blender and enhancing product storytelling with realistic and stylized imagery. 
Proven leadership skills, having mentored teams of 5+ 3D artists and collaborated with cross-functional teams in fast-paced environments.


Experience: 7 years

Yearly salary: $50,000

Hourly rate: $20

Nationality: 🇧🇾 Belarus

Residency: 🇵🇱 Poland


Experience

3D Generalist
Cookies.games
2022 - 2025
Undertake various responsibilities in 3D and other domains. Led 3D asset development for hyper-casual mobile games, AR/VR projects, and industrial visualizations. Created realistic vehicle and machine visualizations for marketing, driving communication goals. Produced high-quality 3D assets optimized for performance and visual appeal, aligning with Zoox's design principles of balance and harmony. Collaborated with cross-functional teams to translate industrial design concepts into visual assets for presentations and promotional materials.
3D Generalist
Lucid Reality Labs
2020 - 2022
Full-cycle development of environment models and characters. Create an environment from blueprints to AR integration in Unity, improving project workflows and delivery timelines. Enhanced character realism and appeal by developing hairstyles, accessories, and clothing for smooth animation pipeline integration. Implemented PBR texturing techniques, boosting visual fidelity and maintaining optimal performance for AR applications. Expanded the scope and detail of environmental assets, contributing to richer, more immersive scene composition. Optimized Unity processes, including scene management, asset integration, and lighting adjustments, ensuring smooth and efficient AR project execution.
3D Artist
VISARD UA
2018 - 2020
Preparation of models, textures for a VR application. Developed original 3D asset concepts aligned with project goals. Created detailed textures and materials for enhanced visual realism. Modeled both high and low poly assets optimized for performance. Contributed to VR applications, optimizing models and interactions for immersive experiences. Worked with cross-functional teams to ensure projects met deadlines and budgets. Created a realistic virtual showroom in Unity, including modeling, texturing, and animation. Designed and animated a robot assistant for a VR app in Unity.

Skills

3d
unity
unreal-engine
game-dev
english
polish
russian