Game Developer
Designer
A multidisciplinary designer, experienced in art direction, game design, production and storytelling. Skilled in problem solving and finding innovative and elegant solutions to design challenges. Ability to effectively consult, mediate and educate cross-functional team members and project stakeholders. Experience in 2D, 3D, VFX and audio design and direction, generative AI art development, copywriting, interactive narrative and community engagement initiative design, along with project management and production
Experience: 4 years
Yearly salary: $80,000
Hourly rate: $50
Nationality: 🇦🇺 Australia
Residency: 🇦🇺 Australia
Experience
Senior Creative & Game Designer
Immutable 2021 - 2025
Directed design and production across art, narrative, marketing and gameplay features for Immutable’s flagship game, Gods Unchained. Developed a generative art production pipeline, researching tools and techniques, consulting with vendors, and conducting training sessions across studio creative departments. Collaborated with international art studios and contractors to deliver high-quality 2D and 3D game assets, utilising innovative hybrid generative workflows.
Skills
3d
art-direction
community-manager
copywriting
gaming
producer
game-dev
english