.Net Developer

Gamedev Software Engineer

Software Developer with over 3 years of hands-on experience in game and application development using Unity and C#. I specialize in gameplay programming, UI development, and performance optimization across mobile, web, and PC platforms.

I’ve contributed to 10+ projects, including released games on Google Play, Steam, Coolmath Games, and Addicting Games, working both independently and in team environments. My experience includes building core game mechanics, integrating Firebase services (Auth, Firestore, Analytics), designing modular architectures, and optimizing systems for stability and scalability.

Currently, I’m looking for a Unity Developer / Game Developer / Software Developer role where I can work on engaging interactive products, grow within a strong technical team, and contribute to projects that value clean architecture, performance, and player experience.


Experience: 3 years

Yearly salary: $50,000

Hourly rate: $25

Nationality: 🇺🇦 Ukraine

Residency: 🇺🇦 Ukraine


Experience

Software Developer
ECOCONSTRUCT
2025 - 2026
Development and maintenance of mobile, web, and desktop applications using Unity, C#, and JavaScript. Integration and management of Firebase services (Authentication, Firestore / Realtime Database, Analytics). Design and implementation of AI agents for interactive and automated functionality. Implementation of new features and optimization of existing systems with a focus on performance and stability. Contribution to the architectural design of applications, including modular structures and clean separation of concerns. Working with Android Studio for mobile development and build pipelines. Version control and team collaboration using Git.
Software Developer
MIDNIGHT.WORKS
2024 - 2024
Participated in the development of three team-based projects from concept to implementation. Focused primarily on gameplay programming, including core mechanics, player interactions, and in-game systems. Developed and integrated user interfaces (UI), ensuring usability, responsiveness, and visual consistency. Implemented new features and content, collaborating closely with designers and other developers. Assisted in debugging, testing, and optimization to improve performance and overall game stability. Worked within a collaborative development environment, following version control and task workflows.
Programmer
ANDROMEDA SYSTEMS
2023 - 2024
Development and support of bots using ElectroNeek software.
Programmer
HEAD MOUNTED SOFTWARE
2022 - 2024
Development and support of games on the unity game engine, as well as support for games on the Unreal Engine game engine.

Skills

ads
ai
firebase
git
jira
nosql
sql
unity
dot-net
english
russian
ukrainian