Game Developer

Senior Unity Developer

I am looking for Game developer job.


Experience: 9 years

Yearly salary: $82,000

Hourly rate: $30

Nationality: 🇫🇷 France

Residency: 🇫🇷 France


Experience

Senior Game Developer
Moonmana
2019 - 2022
Developed and maintained multiple games using Unity and Cocos Creator, ensuring they were user-friendly and met business needs. Collaborated with cross-functional teams, including artists, designers, and QA testers, to ensure high-quality products were delivered on time and within budget. Designed and implemented game mechanics, UI/UX, and AI systems using C#, JavaScript and TypeScript. Optimized game performance for multiple platforms, resulting in a 20% increase in frame rate and a 30% decrease in load times. Developed and maintained project documentation, including technical design documents and code documentation. I created a massive multiplayer online role-playing game (MMORPG) on Roblox, featuring a vast open world, intricate quests, immersive storytelling, and complex player interactions, resulting in a highly immersive and expansive gaming experience. I utilized Godot to create a multiplayer online battle arena (MOBA) game, implementing complex networking systems, character abilities, and strategic gameplay mechanics, resulting in a highly competitive and engaging experience for players. I utilized Pixi.js to create a visually stunning 2D platformer game, implementing smooth animations, particle effects, and interactive environments, resulting in a visually captivating and engaging gameplay experience. I leveraged Phaser, a framework built on Pixi.js, to develop a multiplayer tower defense game with intricate level design, strategic gameplay mechanics, and real-time multiplayer interactions, showcasing my expertise in utilizing the powerful features of Phaser to create immersive and challenging gaming experiences. I built a captivating game website called "Jungle Quest" using Angular.js. I implemented interactive game elements such as animated characters and challenging obstacles, leveraged data binding for real-time updates of scores and achievements, and utilized Angular Material for visually appealing UI components, resulting in a visually stunning and engaging gaming platform set in a vibrant jungle world I developed an addictive game website called "Pixel Clash" using Vue.js. I harnessed Vue's reactivity system to handle dynamic updates of the game board, created modular game components like game tiles and player avatars, and utilized Vue Router for seamless navigation between different game levels, resulting in a responsive and immersive gaming experience where players compete in fast-paced pixelated battles. Collaborated with an architectural firm to create a virtual reality experience in Unity, allowing users to explore and interact with realistic architectural designs, providing an immersive walkthrough. Integrated multiplayer functionality into a Unity project, enabling players to compete or cooperate in real-time across different devices, enhancing the social and interactive aspects of the game. Incorporated augmented reality technology into a Unity project, enabling users to overlay virtual objects onto the real world, creating an interactive and immersive augmented reality experience. Built a physics-based simulation in Unity, accurately representing real- world interactions and dynamics, providing a realistic and immersive environment for users to explore and interact with. Developed a procedural level generation system in Unity, dynamically generating unique game levels to provide endless gameplay variety and replayability for players. Created a virtual training application in Unity, simulating real-life scenarios and providing interactive experiences for users to enhance their learning and skill development in a safe and controlled environment. Implemented advanced artificial intelligence in Unity, enabling non-player characters to exhibit intelligent and adaptive behaviors, enhancing the realism and immersion of the game world. Created a multiplayer online game using Three.js, implementing real-time networking features to allow players to interact and compete with each other in a shared 3D game world. Developed a physics-based puzzle game with Three.js, utilizing its physics engine to simulate realistic object interactions and designing challenging levels that require players to utilize physics principles to solve puzzles. Developed a virtual reality (VR) game using Three.js, leveraging its WebXR capabilities to create immersive VR experiences that can be played directly in web browsers, eliminating the need for additional installations or downloads. Implemented cloud-based game backend using Google Cloud Platform, utilizing services like Firebase Realtime Database and Cloud Functions to enable features such as user authentication, cloud save, and in-app purchases, providing seamless cross- platform experiences and data synchronization for players. Utilized Firebase in game development to implement real-time player synchronization, user authentication, and cloud storage for game save data, providing a seamless cross-platform experience and ensuring data integrity across Android and iOS devices. Developed a multiplayer mobile game using Unity Engine and integrated AWS services, such as Amazon GameLift for scalable game server hosting, Amazon DynamoDB for real-time player data storage, and Amazon S3 for cloud-based asset storage, resulting in a robust and scalable multiplayer gaming experience
Junior Game Developer
WastonCreative
2018 - 2019
Developed and designed 26 of 2D platformer games from concept to release using Unity and C#. Created engaging a lot of gameplay mechanics, level designs, and puzzles to provide a challenging and enjoyable experience. Implemented character controls, enemy AI, and physics-based interactions to enhance gameplay dynamics. Collaborated with artists to create visually appealing sprites, animations, and particle effects. Conducted playtesting sessions and gathered user feedback to iterate and improve game mechanics and difficulty balance. Developed a 2D mobile game using Unity Engine, implementing gameplay mechanics, UI/UX features, and optimizing performance for Android and iOS platforms, resulting in an engaging and smooth gaming experience. Integrated Google Play Games Services and Apple Game Center for multiplayer functionality, leaderboard tracking, and achievement systems, enhancing social interactions and competitiveness within the game.

Skills

ethereum
solana
solidity
web3
game-dev
english