Position Purpose/Scope: What are the key objectives of the position?
Drives Metaverse innovations for multiple use cases from Car Design, Production up to Sales and Marketing at client . Watches market trends in different emerging technologies impacting the Metaverse 3D/VR/AR, Blockchain/NFT, Artificial Intelligence with respective analysis of their potential for client in close partnership with global client business units. Understands the business demands of client with respect to Metaverse technologies. Designs concepts and implements 3D applications using game engines and hands over to global IT teams.
Position Responsibilities/Accountabilities: List the major duties/accountabilities to achieve the positions key objectives.
Analyzes market trends in emerging technologies for Metaverse applications
Works with stakeholders throughout the organization to identify opportunities for leveraging emerging technologies to drive business solutions
Develops ideas and concepts in close partnership with startups, universities and tech players Designs and implements 3D apps using Game Engine technologies (Unreal Engine) Integrates SW modules into client internal but also external software ecosystems Manages projects with external companies and universities
Presents project results to higher client Management, business units and also other global TechOffices.
Works as a member of an agile team of experts.
Creates project milestones, refines stories and monitors their status continuously.
Serves as internal consultant to other developers and engineers as needed, providing assist
Advises developers and engineers on latest Metaverse technologies and assists the team in process matters as related to development/support and provides the necessary on the job training and development of associates/contractors within the team.
Maintains accurate, meaningful and updated technical and non-technical documentation pertaining to all aspects of area(s) of responsibility.
Performs other duties as assigned by client MC Operations Supervisor
Education: Bachelor degree in computer science, engineering or related field.
Advanced degree (Masters or PhD) in computer science, engineering or a related field (preferred).
5+ years post-university experience in software engineering in software engineering.
1+ years post-university experience in 3D/VR/AR applications.
1+ years proven experience completing agile projects.
Training: As applicable, per client MC training guidelines.
Licenses and/or Certifications: N/A
Process/project management experience or training/certifications (preferred).
Knowledge/Skills/Abilities: Basic = less than 1 year of experience/training needed; Intermediate = 1 3 years of experience/some training may be needed; Advanced = 3-5 years experience/no training needed; Expert = 5+ years experience/able to train others.
5+ years of experience in software engineering
1+ years of knowledge of in one or more Game Engines: Unreal Engine, Unity 3D
3+ years of knowledge and experience of in one or more of the following programming languages: C++, Java, C#
1+ years of knowledge in 3D data pipelines and modeling tools
1+ years experience in agile projects.
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