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3D Generalist

Autograph
$22k - $65k estimated

This job is closed

The Role:

Autograph is looking for a talented 3D Generalist to join our Creative Team. The ideal candidate will have experience in games and a strong passion for creating highly stylized 3D characters and environments. The Senior 3D Artist will also collaborate with lead artists to define 3D pipelines and processes.

Responsibilities:

  • Model and Texture 3D characters, environments, and props that are production-ready and optimized for mobile devices.
  • Quick character sculpts in Zbrush for concept and design.
  • Work closely with the 3D lead artist and Art Director to establish and maintain the look of a 3D project.
  • Collaborate with other disciplines such as rigging, tech art, animation, and design to understand gameplay requirements, technological issues, and how they relate to the character art and implementation.
  • Organization of Maya files for proper exporting and Unity Integration.
  • Character rendering for in-game UI and marketing.

Minimum Qualifications:

  • 3+ years as a 3D artist
  • Strong understanding of high and low poly character and environment modeling.
  • Expert knowledge of various texturing methods: Substance & PBR material workflows.
  • Excellent general art knowledge including anatomy, weight, and silhouette.
  • Understanding of basic rigging and skinning.
  • Basic animation knowledge in Maya, C4D, Unreal Engine and Unity.
  • Quick character and model sculpts in Zbrush or Game/Feature Film modeling software equivalent for concept and design.
  • Lighting and rendering knowledge of Redshift, Arnold and Octane Renderer
  • Ability to take initiative to solve problems with excellent follow-through.
  • Strong communicator and organizational skills.

Preferred Qualifications:

  • 2D concept skills.
  • Unity or other game engine experience.
  • Entrepreneurial spirit and team oriented.
  • Sports, entertainment or tech industry experience.
  • Knowledge of NFT space.