ReBlink Jobs in Canada
There are 8 Web3 Jobs at ReBlink
Job Position | Company | Posted | Location | Salary | Tags |
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ReBlink | Toronto, Canada |
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ReBlink | Toronto, Canada | $87k - $87k | |||
ReBlink | Toronto, Canada | $57k - $105k | |||
ReBlink | Toronto, Canada | $90k - $90k | |||
Learn job-ready web3 skills on your schedule with 1-on-1 support & get a job, or your money back. | | by Metana Bootcamp Info | |||
ReBlink | Toronto, Canada | $81k - $85k | |||
ReBlink | Toronto, Canada | $90k - $163k | |||
ReBlink | Toronto, Canada |
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ReBlink | Toronto, Canada | $51k - $82k |
This job is closed
About ReBlink
ReBlink.com is emerging international venture-backed gaming and entertainment studio developing sci-fi strategy games and rewards experiences anchored with great story telling and visually stunning worlds. Our culture emphasizes innovation, collaboration, and personal growth and will be a rewarding experience for those who have shown a track record of consistent and reliable performance. We are currently looking for an experienced Video Game Sound Designer to join our team in a part-time capacity.
Role Overview:
As a Video Game Sound Designer, you will be integral to our game development process, bringing our worlds to life through sound. We are seeking a candidate who has a deep understanding of audio engineering, a knack for working collaboratively with game developers, and a proven record of delivering high-quality sound on time and on schedule.
Key Responsibilities:
- Source, design, and implement high-quality sound effects and music for our games.
- Collaborate closely with game developers to ensure audio design supports the overall vision of the project.
- Manage all aspects of audio post-production, including editing, mixing, and mastering.
- Maintain and organize a comprehensive sound library.
- Work to tight deadlines and consistently deliver work on time and to a high standard.
- Contribute to audio design strategies and improvements to processes.
- Implement high-quality sound effects that complement the game's visual and narrative elements.
- Find and fix audio related bugs.
- Conduct thorough testing and debugging of audio assets to ensure they function correctly across different platforms and devices.
- Collaborate with game designers, artists, programmers, and other stakeholders to understand the game's vision and integrate audio seamlessly into the overall gameplay experience.
- Stay up-to-date with the latest trends, technologies, and best practices in game audio design and implement innovative audio techniques in projects.
Requirements:
- Bachelor's degree or equivalent in Audio Engineering, Music, or related field.
- Proven experience as a Sound Designer, Audio Engineer, or similar role in the gaming industry.
- Proficient in audio design software such as Pro Tools, Logic Pro, Audacity, or equivalent.
- Experience with middleware such as FMOD or Wwise is a plus.
- Strong understanding of game development processes and workflows.
- Outstanding communication and teamwork skills.
- Strong organizational and time management skills.
- Passion for gaming and deep understanding of how sound contributes to player experience.
What We Offer:
- Competitive hourly rate.
- Opportunity to contribute to exciting gaming projects.
- Flexibility in work hours with the possibility to work remotely.
- Collaborative work environment that values your input and ideas.
If you are a sound design wizard with a passion for gaming and a knack for audio engineering, we would love to hear from you!
Application Process:
To apply, please submit your resume, cover letter, and a portfolio showcasing your previous work in game audio design and sound engineering.
Join us to create sonic experiences that captivate our players around the globe!