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| Job Position | Company | Posted | Location | Salary | Tags |
|---|---|---|---|---|---|
ATMTA, Inc. | remote | $72k - $90k | |||
ATMTA, Inc. | remote | $81k - $100k | |||
ATMTA, Inc. | remote | $72k - $90k | |||
ATMTA, Inc. | remote | $72k - $90k | |||
| Learn job-ready web3 skills on your schedule with 1-on-1 support & get a job, or your money back. | | by Metana Bootcamp Info | |||
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ATMTA, Inc. | remote | $72k - $90k | |||
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ATMTA, Inc.
$72k - $90k estimated
This job is closed
Job Title:
Lighting Artist
Reports To:
Art Director, Chief Product Officer
About Star Atlas:
Star Atlas is a next-gen MMORPG metaverse emerging from the confluence of the Solana blockchain, Unreal Engine 5’s real-time graphics technology and decentralized financial protocols. Developed by ATMTA Inc., Star Atlas combines play-to-earn NFT mechanics with an AAA cinematic space-genre experience creating an economy that replicates the tangibility of real world assets and ownership.
Responsibilities:
- Create believable and cinematic lighting scenarios for the locations in the game.
- Ensure the lighting in a location works within defined realtime rendering budgets.
- Work closely with the Lighting Lead and Art Director to make sure the artistic vision is coming to life.
- Collaborate with other departments to help create the best experience possible.
Required Skills:
- Someone who is passionate about creating inspirational lighting moods.
- Someone who can draw from a variety of reference material to always challenge themselves and strive to raise the bar for realtime games.
- Experience in creating high quality realtime lighting scenarios.
- Understanding of physically based rendering.
- Someone who loves to be part of a passionate team and is able to communicate effectively.