Artist Jobs in Web3

213 jobs found

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Job Position Company Posted Location Salary Tags

Improbable

United Kingdom

$77k - $180k

Entangle Labs

Dubai, United Arab Emirates

$81k - $100k

Limit Break

Tokyo, Japan

$89k - $110k

Seedify

Pan Asia

$81k - $100k

Genies, Inc.

Remote

$130k - $200k

Seedify

Europe

$81k - $100k

TapNation

Paris, France

$25k - $31k

Seedify

Europe

$81k - $100k

Seedify

Pan Asia

$54k - $60k

Seedify

Pan Asia

Seedify

Pan Asia

$81k - $100k

Seedify

Pan Asia

$33k - $67k

Seedify

Pan Asia

$33k - $67k

Seedify

Pan Asia

$33k - $67k

Seedify

Pan Asia

$81k - $100k

Seedify

Pan Asia

$81k - $100k

Seedify

Singapore, Singapore

$81k - $100k

Seedify

Singapore, Singapore

$72k - $75k

Seedify

Pan Asia

$22k - $28k

Seedify

Pan Asia

Seedify

Pan Asia

$33k - $67k

Seedify

Singapore, Singapore

$33k - $67k

Ex Populus

Remote

$79k - $110k

Seedify

Warsaw, Poland

$72k - $150k

Ex Populus

Remote

$84k - $110k

Improbable
$77k - $180k est.

Principal Generalist Artist - Metaverse

UK
Metaverse Group ‚Äď Art /
Permanent Employee (PE) /
Remote

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Our metaverse group helps our partners realise their metaverse ambitions. The team’s expertise encompasses creative (concept and design), production (art and content), engineering (game development and Web3) and operations (dev and live).

At Improbable, you‚Äôll collaborate with some of the best in the industry. Together, you‚Äôll create unique, tailored experiences that stretch the boundaries of what‚Äôs possible in digital spaces and virtual worlds ‚Äď and help define what the metaverse can be.

Improbable is creating innovative online events and experiences that support 1000s of simultaneous players. Check out some examples here! We want to further explore the possibilities of massive live events across a wide variety of fields including sports, education, music and art - all supported on any device. 

Consider global sports fans gathering in virtual arenas, interactive live concerts, mass-participation games - bridging geographical gaps, creating new jobs for hosts and content creators and bringing people together. 

We want you to help us build the next generation of massively multiplayer live experiences!.

Your Opportunity:

    • Have heavy involvement in the creation of animator processes, pipelines, and discipline.
    • Give constructive critique on the quality of the animations within our projects.
    • Display a high degree of discipline in following the animation processes.
    • Create high quality animation content within industry standard timelines.
    • Own a discrete area of the project and execute on it with a high degree of quality, e.g.: third person movement suite.
    • Generate high quality content for user acquisition and engagement, e.g.: marketing assets.
    • Actively participate in the constant improvement of work methods and pipelines.

Why You’re Made for This:

    • Expert in an animation skill-set (e.g.: keyframing, motion capture, cinematics, etc‚Ķ) with shipped products that show an end-to-end understanding of the process.
    • Strong understanding of character movement, weight, and characteristics.
    • Proven experience in self-managing workloads through Jira or another tracking methodology.
    • Excellent in identifying issues and proposing solutions that improve animation process or discipline.
    • In-depth understanding of one or more common animation packages, e.g.: Maya, Motionbuilder, Blender, etc...
    • Able to create tutorials, guides, or other important documentation for more junior staff members.
    • Comfortable in setting up animation Blueprints.
    • Experience with Unreal Engine Control Rig is a plus.
#LI-KH1

This role is available as remote, hybrid or in-office. We have a great office space in Spitalfields in London but are equally happy if you'd prefer to work from home some, or all of the time. We are 'Flexa' certified, meaning our entire employee experience is anchored around flexibility and autonomy.

While we think the above experience could be important, we’re keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply. 

About Us

Improbable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.

We do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status. 

If you require any reasonable adjustments as part of your application process or would like to confidentially discuss the matter, then please do let us know in the Additional Information section of your application.

Life at Improbable
Diversity, inclusion and belonging
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What does an web3 artist do?

An artist in web3 is someone who creates and shares art using the tools and platforms of the decentralized web, also known as web3

This can include creating and sharing digital art, music, videos, or other forms of creative expression using blockchain technology, peer-to-peer networks, and other decentralized technologies

The responsibilities of an artist in web3 will vary depending on the specific projects they are working on, but in general, they may include creating original art, NFT art, games art, collaborating with other artists and technologists, and engaging with the web3 community.