3d Web3 Jobs in Asia

34 jobs found

web3.career is now part of the Bondex Logo Bondex Ecosystem

Receive emails of 3d Web3 Jobs in Asia
Job Position Company Posted Location Salary Tags

Seedify

Pan Asia

$81k - $100k

Seedify

Pan Asia

$33k - $67k

Seedify

Singapore, Singapore

$81k - $100k

Seedify

Pan Asia

Seedify

Pan Asia

$33k - $67k

Dynasty Studios

Istanbul, Turkey

$45k - $75k

Animoca Brands Limited

Hong Kong, Hong Kong

$81k - $100k

BreederDAO

Manila, Philippines

SwissBorg

Dubai, United Arab Emirates

$54k - $90k

Dynasty Studios

Istanbul, Turkey

$22k - $45k

Dynasty Studios

Istanbul, Turkey

$22k - $45k

Animoca Brands Limited

Hong Kong, Hong Kong

$54k - $75k

Energi Core

Bhopal, India

$58k - $60k

Crypto.com

Tokyo, Japan

$67k - $75k

Crypto.com

Hong Kong, Hong Kong

$67k - $75k

Seedify
$81k - $100k estimated
Pan Asia
Apply

3D Stylized Texture Artist (Mid/Senior)

Pan Asia
Seedworld Studios /
Full-time /
Remote

Apply for this job
We are seeking an experienced Texture Artist to work on one of the biggest Metaverse projects ever Seedworld on Unreal 5.2+.

As a Texture Artist you will deploy your excellent understanding of 3D model creation softwares (Maya, Zbrush) and texture creation softwares (Substance Painter, Designer, Photoshop, etc.) to create stylized textures for characters, assets & landscape of Seedworld.

Responsibilities:
- Work closely with the Art Department team to develop textures for assets and landscape as part of the vital look development phase.
- Texture development should match the artistic >
- Work with Art Director, Technical Artists and Team Leads and team members to understand technical requirements and ensure the pipeline is as efficient as possible.
- Research into procedural texture development techniques and apply to production
- Ability to create smart materials or functions required by the research and development.
- Active participation in technical and artistic discussions and problem solving.
- Ability to summarize work and documentation to make internal and outsourcing communication better for the full team.

Required Qualifications:
- 5+ years in both hand painted and procedural texturing experience in the gaming industry with at least one AAA game shipped on PC or console in the last 5 years.
- 5+ years of experience using Substance softwares or equivalent.
- Good visual and technical understanding of texturing and look development.
- Knowledge of procedural textures creation.
- Strong knowledge of all the 3D requirements before shader (UV, Bake and Texture Layout) and common texturing pipelines.

Desired Qualifications: 
- Good artistic eye to complement the technical knowledge and ease collaboration with the Art Director.
- Fast, organized, collaborative and able to handle feedback.
- Fluent level in English along with understanding production values, deadlines and priorities.
- Shader development experience in Unreal would be an appreciated plus.

Bonus Skills:
- Knowledge of developing shaders in Unreal.

Apply for this job