Remote 3d Jobs in Web3

48 jobs found

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Job Position Company Posted Location Salary Tags

Seedify

Remote

$54k - $60k

Seedify

Remote

$54k - $60k

Seedify

Remote

ZTX Foundation

remote

$45k - $90k

ZAUBAR

$27k - $45k

Braintrust

Boston, MA, United States

$22k - $31k

Gamium

Madrid, Spain

$21k - $28k

Decentral Games

Los Angeles, CA, United States

$9k - $65k

Energi Core

Bhopal, India

$58k - $60k

Energi Core Limited

Los Angeles, CA, United States

$58k - $60k

Energi Core Limited

Pretoria, South Africa

$58k - $60k

Material10

Remote

$58k - $65k

Parity Technologies

Berlin, Germany

$58k - $65k

ZAUBAR

Remote

$50k - $75k

ZAUBAR

Remote

$50k - $75k

3D Environment Artist

Seedify
$54k - $60k estimated

This job is closed

3D Environment Artist

Remote /
Meta Studios /
Full-time
/ Remote

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Seedify Meta Studios is looking for a talented, creative, and collaborative 3D Environment artist to join our core team developing high quality Maps for one of the biggest Metaverse projects ever. The ideal candidate will focus on creating stunning and beautiful environments and props based on visually appealing and well-crafted concept pieces.
 
Responsibilities:

Create models for environments, structures, lighting studies, and other props for big playable maps.
Proficient in modeling, matching the >
Use your expertise in modeling to ensure the production meets the highest standards of quality, performance, and polish.
Attending reviews, taking feedback and the ability of going back to preliminary steps if needed.
Function as part of a fast-paced close-knit team: collaborate with artists and tech to achieve a unified vision for our project.
Contribute to the growth of a startup studio.

Skills & Requirements
3+ years of professional experience as an Environment Artist in the gaming and/or VF/film industry.
Ability to quickly iterate on an idea, as well as take an asset to a final optimized state.
Strong ability to design both interior and exterior environments, from furnished occupiable spaces to grand vistas.
Strong knowledge of Substance Painter, Maya and ZBrush is required.
Self-starting, self-reliant personality and willing to take on more than one object at onc.
Strong verbal and written communication skills in English.

Pluses:
Lead or team management experience in AA game development.
Substance Designer and Photoshop knowledge is a plus.

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