3D Jobs in Web3

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Job Position Company Posted Location Salary Tags

Seedify

Singapore, Singapore

$81k - $100k

Seedify

Pan Asia

Seedify

Pan Asia

$33k - $67k

Ex Populus

Remote

$79k - $110k

ZAUBAR

$60k - $92k

Big Time Studios

Buenos Aires, Argentina

$81k - $110k

Dynasty Studios

Istanbul, Turkey

$45k - $75k

Draup

Memphis, TN, United States

$50k - $80k

Gala

remote

Decentraland

Remote

$72k - $168k

Yuga Labs

Remote

$160k - $190k

Hologram Labs

Remote

$72k - $120k

Seedify

Remote

$86k - $96k

Seedify

Remote

$54k - $60k

Seedify

Remote

Senior 3D Creature Artist

Seedify
$81k - $100k estimated

This job is closed

Senior 3D Creature Artist

Singapore, Singapore
Seedworld Studios /
Full-time /
Remote

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We are seeking Senior/Middle 3D Creature Artist to work on one of the biggest Metaverse projects ever Seedworld on Unreal 5.2+.
As a 3D Creature Artist you will create stylized creatures, possess a strong understanding of anatomy, and be adept at hand-painted techniques within a Physically Based Rendering (PBR) workflow. The role involves collaborating closely with the Art Director and Lead Artist to bring captivating creatures to life in our projects.

Responsibilities:
Develop high-quality 3D models of creatures in the Semi Realistic/Stylized art >
Utilize hand-painted textures and materials within a PBR workflow to achieve visually appealing results.
Ensure accuracy in anatomy, proportions, and overall design while infusing creativity and personality into creature creations.
Collaborate with the Art Director and Lead Artist to understand project requirements and maintain consistency with the artistic vision.
Iterate on designs based on feedback from the team, incorporating adjustments and improvements as needed.
Optimize models and textures for performance without sacrificing visual quality.
Stay updated on industry trends and techniques to continually enhance skills and workflows.
Ability to summarize work and documentation to make internal and outsourcing communication better for the full team.

Required Qualifications:
3+ years of professional experience as a 3D Character/Creature Artist in the gaming industry with at least one AAA game shipped on PC or console in the last 3 to 5 years.
3+ years of experience using Maya, Photoshop, Z-Brush, Substance Painter & Designer.
Strong ability to give life to a creature, taking in great interest its shape and feel.
Expertise in hand-painted texturing techniques and experience working within a PBR pipeline.
Solid understanding of creature anatomy, including anatomy variations for stylized designs.
Desired Qualifications: 
Fast, organized, collaborative and able to handle feedback.
Strong organizational, communication skills and a fluent level in English along with understanding production values, deadlines and priorities.
Bonus Skills:
Familiarity with rigging and animation principles, particularly as they relate to creature models

Location:
100% remote

Benefits:
21 days of holidays / year + local bank holidays.
Sick days.
Budget for training / courses.
Budget towards purchasing work equipment such as laptop.

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What does a 3D artist do?

A 3D artist is a creative professional who specializes in creating three-dimensional images, animations, and visual effects using specialized software

Their responsibilities may include designing and modeling 3D objects, characters, and environments; texturing and shading those models; animating the objects and characters; and compositing the final images or animations

In some cases, they may also be responsible for conceptualizing and developing the overall look and feel of a project

3D artists typically work in industries such as film, television, video games, and advertising.