3D Jobs in Web3

143 jobs found

web3.career is now part of the Bondex Logo Bondex Ecosystem

Receive emails of 3D Jobs in Web3
Job Position Company Posted Location Salary Tags

Seedify

Europe

$81k - $100k

Seedify

Pan Asia

$32k - $64k

Blockchains

Remote

$80k - $180k

Story Protocol, Inc.

United States

$58k - $70k

Ready Player Me

Remote

$90k - $117k

Genies, Inc.

Los Angeles, CA, United States

$21k - $64k

Crypto.com

Sydney, Australia

$85k - $150k

Seedify

Pan Asia

$81k - $100k

Seedify

Pan Asia

Seedify

Europe

$32k - $64k

Seedify

Pan Asia

$54k - $60k

Seedify

Pan Asia

$81k - $100k

Seedify

Pan Asia

$33k - $67k

Seedify

Singapore, Singapore

$81k - $100k

Seedify

Pan Asia

Senior 3D Stylized Weapon Artist

Seedify
$81k - $100k estimated
Europe
Join Talent Pool

This job is closed

Senior 3D Stylized Weapon Artist

Europe
Seedworld Studios /
Full-time /
Remote

Apply for this job
We are seeking for Senior 3D Stylized Weapon Artist to work on one of the biggest Metaverse projects ever Seedworld on Unreal 5.2+.
As a 3D Weapon Artist you will deploy your excellent understanding of usual 3D artist softwares (Maya, Photoshop, Zbrush, Substance, etc) to create unique stylized weapons for Seedworld.

Responsibilities:
Create Stylized 3D model of weapons: both high and low poly versions
Create UV and Bake of Weapons
Create high quality textures in Substance Painter
Work within the technical limitations inside Unreal Engine 5
Match the required art >
Ability to cooperate with teammates to streamline the art creation process
When assigned a task, work with your Leads/Art Producer to create a plan and schedule
Communicate your progress of work to your Art Director and leads
Active participation in technical and artistic discussions and problem solving.
Ability to summarize his work and documentation to make internal and outsourcing communication better for the full team.

Required Qualifications:
4+ years in creating weapons for FPS/TPS experience in the gaming industry with at least one AAA game (stylized) shipped on PC or console in the last 3-5 years.
Knowledge of low-poly and high-poly modeling in Maya and Zbrush
Knowledge of additional softwares such as Substance Painter/Designer, UE5
Ability to create and texture a 3D stylized model from concept
Highly creative/artistic skills and exceptional attention to detail

Desired Qualifications: 
Strong knowledge of all the 3D requirements before shader (UV, Texture Layout) and common 3D pipelines.
Fast, organized, collaborative and able to handle feedback.
Strong organizational, communication skills and a fluent level in English along with understanding production values, deadlines and priorities.

Bonus Skills:
Experience with developing shaders in ShaderFX for Maya essential.

Location:
100% remote

Benefits:
-21 days of holidays / year + local bank holidays.
-Sick days.
-Budget for training / courses.
-Budget towards purchasing work equipment such as laptop.
Apply for this job

What does a 3D artist do?

A 3D artist is a creative professional who specializes in creating three-dimensional images, animations, and visual effects using specialized software

Their responsibilities may include designing and modeling 3D objects, characters, and environments; texturing and shading those models; animating the objects and characters; and compositing the final images or animations

In some cases, they may also be responsible for conceptualizing and developing the overall look and feel of a project

3D artists typically work in industries such as film, television, video games, and advertising.