Gaming Web3 Jobs in New York, New York, United States

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Job Position Company Posted Location Salary Tags

Seedify

New York, NY, United States

$90k - $100k

Cryptio

New York, NY, United States

$72k - $110k

Aztec

New York, NY, United States

$63k - $107k

Everyrealm Inc.

New York, NY, United States

$31k - $80k

Gaming Stars

New York, NY, United States

$63k - $100k

Struck Crypto

New York, NY, United States

$54k - $87k

Playfly Sports

New York, NY, United States

Ava Labs

New York, NY, United States

$68k - $85k

a16z

New York, NY, United States

$108k - $126k

Ripple

New York, NY, United States

$54k - $100k

Andreessen Horowitz

New York, NY, United States

$90k - $105k

CoinDesk

New York, NY, United States

$45k - $90k

Logos

New York, NY, United States

$105k - $210k

a16z

New York, NY, United States

$90k - $105k

a16z

New York, NY, United States

$90k - $105k

Seedify
$90k - $100k estimated
Berlin, Berlin, Germany
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Senior DevOps Engineer (Gaming) - Remote

Berlin, Berlin, Germany
Seedworld Studios /
Full-time /
Remote

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Remote Role!!! Unity and Unreal Engine Experience Essential
 
Seedworld Studios is looking for a talented and experienced DevOps engineer to join one of the most unique UGC platforms in the games industry. You should have a strong knowledge of infrastructure, automation and experience setting up infrastructure and processes in the game development industry.

Responsibilities:
-Design, implement, and maintain a scalable and efficient CI/CD pipeline for Unreal Engine projects
-Automate build, test, and deployment processes to accelerate development cycles
-Crash reporting tools
-Integrate version control systems (Perforce) into the CI/CD pipeline to ensure seamless tracking and management of code changes.
-Implement and manage artifact repositories for storing and versioning build artifacts and dependencies.
-Automate deployment processes for Unreal Engine applications to various environments, including staging and production.
-Implement blue-green deployments and canary releases to minimize downtime and risk.
-Set up monitoring tools to track the performance of the CI/CD pipeline.
-Continuously optimize and improve the CI/CD workflow for speed, reliability, and efficiency
-Interfaces to publisher or first parties systems (e.g. uploading builds, querying data, …)

Nice to have:
-Bachelor's degree in Computer Science, Engineering, or a related field.
-Several years of experience in DevOps, build engineering or related fields, ideally in the games industry
-Strong proficiency in Unreal Engine and its development workflow.
-Experience with CI/CD tools(TeamCity, Cloud DevOps)
-Scripting skills in languages like Python, Shell, or PowerShell.
-Familiarity with containerization technologies, especially Docker and Kubernetes.
-Experience with frameworks such as Agones, Terraform, Terragrunt, Packer and Helmfile.

Team Structure:
You will be an integral part of a DevOps engineering team, working closely with other DevOps engineers and the game development team.

Location:
100% remote

Benefits:
-21 days of holidays / year + local bank holidays.
-Sick days.
-Budget for training / courses.
-Budget towards purchasing work equipment such as laptop.
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