Remote Artist Jobs in Web3

86 jobs found

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Job Position Company Posted Location Salary Tags

Seedify

Remote

$54k - $60k

Seedify

Remote

$54k - $60k

Seedify

Remote

Seedify

Remote

$54k - $60k

Seedify

Remote

$54k - $60k

Seedify

Remote

$54k - $60k

Ready Player Me

remote

$58k - $62k

ZTX Foundation

remote

$90k - $110k

ZTX Foundation

remote

$45k - $90k

Improbable

Remote

Improbable

Remote

$63k - $69k

Improbable

Remote

Improbable

Remote

Improbable

Remote

Improbable

Remote

Improbable

Remote

$45k - $64k

Improbable

Remote

$63k - $69k

Emergent Entertainment

London, United Kingdom

prePO

Remote

ZAUBAR

$27k - $45k

ZAUBAR

$25k - $31k

Metatheory

Remote

$63k - $91k

Metatheory

Sweden

$63k - $91k

Metatheory

Remote

$50k - $80k

Metatheory

Remote

$25k - $63k

3D Environment Artist

Seedify
$54k - $60k est.

This job is closed

3D Environment Artist

Remote /
Meta Studios /
Full-time
/ Remote

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Seedify Meta Studios is looking for a talented, creative, and collaborative 3D Environment artist to join our core team developing high quality Maps for one of the biggest Metaverse projects ever. The ideal candidate will focus on creating stunning and beautiful environments and props based on visually appealing and well-crafted concept pieces.
 
Responsibilities:

Create models for environments, structures, lighting studies, and other props for big playable maps.
Proficient in modeling, matching the >
Use your expertise in modeling to ensure the production meets the highest standards of quality, performance, and polish.
Attending reviews, taking feedback and the ability of going back to preliminary steps if needed.
Function as part of a fast-paced close-knit team: collaborate with artists and tech to achieve a unified vision for our project.
Contribute to the growth of a startup studio.

Skills & Requirements
3+ years of professional experience as an Environment Artist in the gaming and/or VF/film industry.
Ability to quickly iterate on an idea, as well as take an asset to a final optimized state.
Strong ability to design both interior and exterior environments, from furnished occupiable spaces to grand vistas.
Strong knowledge of Substance Painter, Maya and ZBrush is required.
Self-starting, self-reliant personality and willing to take on more than one object at onc.
Strong verbal and written communication skills in English.

Pluses:
Lead or team management experience in AA game development.
Substance Designer and Photoshop knowledge is a plus.

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