Artist Jobs in Web3

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Job Position Company Posted Location Salary Tags

Improbable

Remote

$63k - $69k

Improbable

Remote

Improbable

Remote

Improbable

Remote

Improbable

Remote

Improbable

Remote

$45k - $64k

Improbable

Remote

$63k - $69k

Animoca Brands Limited

Hong Kong, Hong Kong

$81k - $100k

Emergent Entertainment

London, United Kingdom

prePO

Remote

SwissBorg

Dubai, United Arab Emirates

$54k - $90k

SwissBorg

Dubai, United Arab Emirates

$54k - $90k

Onward Play

Santa Monica, CA, United States

$57k - $65k

Limit Break

United States

$72k - $110k

Yuga Labs

Remote

$101k - $120k

Senior Technical Artist Art Audio Metaverse

Improbable
$63k - $69k estimated

This job is closed

Senior Technical Artist - Art & Audio, Metaverse

Remote - UK /
Metaverse Group – Art & Audio /
Permanent Employee (PE)
/ Remote

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Our metaverse group helps our partners realise their metaverse ambitions. The team’s expertise encompasses creative (concept and design), production (art and content), engineering (game development and Web3) and operations (dev and live).

At Improbable, you’ll collaborate with some of the best in the industry. Together, you’ll create unique, tailored experiences that stretch the boundaries of what’s possible in digital spaces and virtual worlds – and help define what the metaverse can be.

Your Opportunity:

    • Have a heavy involvement in the creation of Technical Art processes, pipelines, and discipline.
    • Give constructive critique on the quality of the Technical aspects of Art within the game.
    • Be an example of ‘what good looks like’ within the Technical Art team.
    • Improve the overall quality of all Technical Art features on the team by setting an example with their work and guiding others through constructive, creative feedback.
    • Take ownership of complex or challenging Technical Art tasks, delivering on time and to a high level of quality.
    • Be able to proactively support the Art team in regards to technical art support and guidance.

Why You're Made For This:

    • Fundamentally a Technical Art Generalist with a wide breadth of skills and experience.
    • Master of the principles of Technical Art - a true subject matter expert including specialisation in at least 1 area of the technical art discipline (including but not limited to Environments, Characters, Pipelines & Workflows, Procedural Systems, Destruction, Game Engine Automation / Optimisation). 
    • Experienced in 2d & 3d Optimisation processes. 
    • An expert in the processes involved in taking assets from conception to game integration.
    • Excellent understanding of how to set up art assets up in UE4 and capable of setting the technical benchmark for all assets in the game.
    • Working with pipelines that support multiple delivery platforms (PC, Console and Mobile).
    • Exceptional skills in Art packages with mastery of at least of the following: - Autodesk, Maya, Python and or C++, Unreal Engine (UE4), with sound knowledge of some of the following DCC Tools and Pipelines: Blender, Houdini, Substance Painter, Zbrush, Perforce, Adobe Photoshop.
#LI-KH1

While we think the above experience could be important, we’re keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply. 

About Us

Improbable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.

We do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.

Life at Improbable
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What does an web3 artist do?

An artist in web3 is someone who creates and shares art using the tools and platforms of the decentralized web, also known as web3

This can include creating and sharing digital art, music, videos, or other forms of creative expression using blockchain technology, peer-to-peer networks, and other decentralized technologies

The responsibilities of an artist in web3 will vary depending on the specific projects they are working on, but in general, they may include creating original art, NFT art, games art, collaborating with other artists and technologists, and engaging with the web3 community.