| Job Position | Company | Posted | Location | Salary | Tags |
|---|---|---|---|---|---|
Improbable | United Kingdom |
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Improbable | United Kingdom |
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Improbable | United Kingdom |
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Sweet | New York, NY, United States | $51k - $60k | |||
| Learn job-ready web3 skills on your schedule with 1-on-1 support & get a job, or your money back. | | by Metana Bootcamp Info | |||
Dynasty Studios | Istanbul, Turkey | $45k - $75k | |||
Limit Break | Tokyo, Japan |
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Star Atlas | remote | $72k - $75k | |||
Audius | remote | $90k - $115k | |||
Yuga Labs | Remote | $125k - $150k | |||
Improbable | Remote | $86k - $96k | |||
Improbable | Remote | $67k - $75k | |||
Improbable | Remote | $86k - $96k | |||
Gala | New York, NY, United States |
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Azuki | Los Angeles, CA, United States | $45k - $75k | |||
Big Time Studios | Remote |
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This job is closed
Senior Character Artist
What you'll be doing:
- Follow visual direction and technical briefs to create character game assets and assist others to do the same.
- Integrate assets into game engines: checking for quality and issues before committing the project.
- Work using relevant 3D tools, material creators/editors & game engines - plus game development software such as version control and production tools.
- Identify and log tasks, track and report on progress, assist more junior artists in doing the same.
- Assist development with documentation, reviews and quality assurance or art.
- Maintain high quality standards and process: workflows, tests, documentation, approvals.
- Assist more junior team members in day-to-day work, being proactive in sharing your knowledge.
- Advise across the studio in matters concerning character game art.
- Attend stand-ups, craft meetings, deep-dives, reviews, show and tells, etc.
What we'll need from you:
- Experienced character artist level portfolio/showreel.
- Experience in creating stylised characters.
- Attention to detail with a strong ability to analyse and comprehend visual direction and adapt >
- Solid problem solving: a knowledge of workflows, dependencies, typical challenges in character art for games.
- Excellent knowledge of typical art tools and game engines.
- Ability to advise team members on workflow.
- Solid experience with development workspace and production tools like Jira and P4.
- Ability to communicate with leads and producers and prioritise work, flag issues, identify risks.
- A good communicator with the ability to verbalise conceptual thoughts and the willingness to accept constructive critique.
- “Final touch” quality control on 3D game assets.
What would help:
- Experience in a similar role is highly desirable.
- Experience working on several projects.
- Experience of direct communication with clients.
- Experience mentoring artists.
What does an web3 artist do?
An artist in web3 is someone who creates and shares art using the tools and platforms of the decentralized web, also known as web3
This can include creating and sharing digital art, music, videos, or other forms of creative expression using blockchain technology, peer-to-peer networks, and other decentralized technologies
The responsibilities of an artist in web3 will vary depending on the specific projects they are working on, but in general, they may include creating original art, NFT art, games art, collaborating with other artists and technologists, and engaging with the web3 community.