Remote Web3 Gaming Jobs

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Job Position Company Posted Location Salary Tags

Improbable

United Kingdom

$63k - $70k

Improbable

United Kingdom

Consensys

Remote

$100k - $209k

Big Time

Remote

$15k - $20k

Big Time

Remote

$15k - $20k

Big Time

Remote

$15k - $20k

Big Time

Remote

$15k - $20k

Big Time

Remote

$15k - $20k

Improbable

Spain

$84k - $105k

Big Time Studios

Buenos Aires, Argentina

$81k - $110k

Logos

New York, NY, United States

$105k - $210k

TON Foundation

Remote

$77k - $100k

Big Time Studios

Remote

$15k - $20k

Big Time Studios

Remote

$36k - $52k

Big Time Studios

Remote

$36k - $52k

Lead Software Engineer AI

Improbable
$63k - $70k estimated

This job is closed

Lead Software Engineer - AI

UK
The Multiplayer Group – Engineering /
Permanent Employee (PE)
/ Remote

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The Multiplayer Group (MPG) are 300 developers and data scientists, helping our clients and partners build 20+ AAA projects at any one time. We’re probably the most experienced multiplayer dev group in the world and we’re set up to help the games industry make games more easily, to deliver the highest quality, and become long-term partners.

We hire the best people, our talented team is spread across the globe. We’re remote-friendly and big on wellbeing, so if you love the sound of us, we’d love to hear from you!

Please note this position is fully remote based out of the UK 🇬🇧

What you’ll be doing:

    • Leading a team of Engineers with responsibility for performance management and development ensuring exceptional level of service to our clients
    • Design and implement functionality for the external clients
    • Responsible for implementation in a number of areas including but not limited to Gameplay and AI
    • Identify and highlight any potential risks in the solutions that are being worked on
    • Solve problems through the application of sound software engineering principles
    • Continuously work to minimise technical and maintenance issues
    • Help and mentor team members in day-to-day work and professional development
    • Champion quality in The Multiplayer Group and our client’s development process

What we need from you:

    • Extensive track record of commercial experience in game development
    • Prior experience of mentoring and coaching team members
    • Experience of supporting HR initiatives including development discussions and performance management
    • Excellent C++  programming skills
    • Prior experience with C++ proprietary engines
    • Attention to detail with a strong ability to evaluate and comprehend direction
    • Awesome technical insight and a finisher of technical tasks on time
    • A good communicator with the ability to verbalise conceptual thoughts and the willingness to accept constructive critique
    • Excellent problem solving, debugging and optimisation skills
    • Experience with relevant platforms (PC, consoles)

What would help:

    • Multiplayer and Rendering experience would be desirable
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