Remote Web3 Gaming Jobs

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Job Position Company Posted Location Salary Tags

Improbable

Remote

$21k - $54k

Consensys

Remote

$98k - $150k

Illuvium

Remote

$40k - $70k

Parlay Games

Cebu City, Philippines

$90k - $100k

Consensys

Remote

$135k - $263k

Illuvium

Remote

$73k - $84k

Yuga Labs

United States

$150k - $190k

SwissBorg

Dubai, United Arab Emirates

$54k - $90k

Animoca Brands Limited

Remote

$22k - $60k

Animoca Brands Limited

Remote

$22k - $60k

Merit Circle

Amsterdam, Netherlands

$84k - $90k

Merit Circle

Amsterdam, Netherlands

$72k - $75k

Pixelynx

Ankara, Turkey

$40k - $90k

Emergent Entertainment

London, United Kingdom

ZAUBAR

New York, NY, United States

$54k - $100k

Animator

Improbable
$21k - $54k estimated

This job is closed

Animator

Remote - UK /
Gaming and Production – The Multiplayer Group /
Permanent Employee (PE)
/ Remote

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The Multiplayer Group (MPG) are 300 developers and data scientists, helping our clients and partners build 20+ AAA projects at any one time.  We’re probably the most experienced multiplayer dev group in the world and we’re set up to help the games industry make games more easily, to deliver the highest quality, and become long-term partners.

We hire the best people, our talented team is spread across the globe. We’re remote-friendly and big on wellbeing, so if you love the sound of us, we’d love to hear from you!

Your mission:

We are recruiting an Animator to help MPG deliver the best possible animation for our games.   

As an Animator, you’re a specialist in creating high-quality animation for characters. You’re knowledgeable in supporting all stages of games. you will be working with artists, programmers, and Designers.

What you'll be doing:

    • Design, integrate and maintain quality animation for games.  
    • Keeping your team up to date on progress and providing time estimates for work. 
    • Identifying and highlighting attention to any issues that arise.
    • Contribute to the conceptualisation of character behaviours and abilities.
    • Contributing to brainstorming sessions.
    • Take part in art reviews and processes, providing feedback on ideas and art.

What we'll need from you:

    • Create quality, responsive and realistic animation using both keyframe and motion capture data. 
    • Have solid understanding of core principle of animation such as ‘’Timing’’ and ‘’weight’’ 
    • Have a deep understanding of implementation from design to the engine
    • Excellent communication skills. Empathetic, mature and able to maintain a professional attitude in difficult situations.
    • You'll be adaptable. Although you'll have strong, specialised abilities in a certain animation area or >
    • Ability to adapt to latest animation tools and techniques. 
    • Understanding of Rigging, able to know how it works and provide feedback. 

What would help:

    • Open to mentoring and providing guidance to junior members of the art team
    • Able to manage your own time and workload
    • MEL,  python scripting and tools development is a plus
    • Cinematic experience is a plus
    • Experience in a similar role is highly desirable 
    • Experience of direct communication with clients 
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