Artist Jobs in Web3

239 jobs found

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Job Position Company Posted Location Salary Tags

Seedify

Europe

$81k - $100k

Mythical Games

Seattle, WA, United States

$110k - $152k

Nyan Heroes

Europe

$54k - $92k

Seedify

Europe

$81k - $100k

Seedify

Europe

$81k - $100k

Improbable

United Kingdom

$77k - $180k

Entangle Labs

Dubai, United Arab Emirates

$81k - $100k

Limit Break

Tokyo, Japan

$89k - $110k

Seedify

Pan Asia

$81k - $100k

Genies, Inc.

Remote

$130k - $200k

Seedify

Europe

$81k - $100k

Seedify

Europe

$81k - $100k

Seedify

Pan Asia

$54k - $60k

Seedify

Pan Asia

Seedify

Pan Asia

$81k - $100k

Senior 3D Stylized Weapon Artist

Seedify
$81k - $100k estimated

This job is closed

Senior 3D Stylized Weapon Artist

Europe
Seedworld Studios /
Full-time /
Remote

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We are seeking for Senior 3D Stylized Weapon Artist to work on one of the biggest Metaverse projects ever Seedworld on Unreal 5.2+.
As a 3D Weapon Artist you will deploy your excellent understanding of usual 3D artist softwares (Maya, Photoshop, Zbrush, Substance, etc) to create unique stylized weapons for Seedworld.

Responsibilities:
Create Stylized 3D model of weapons: both high and low poly versions
Create UV and Bake of Weapons
Create high quality textures in Substance Painter
Work within the technical limitations inside Unreal Engine 5
Match the required art >
Ability to cooperate with teammates to streamline the art creation process
When assigned a task, work with your Leads/Art Producer to create a plan and schedule
Communicate your progress of work to your Art Director and leads
Active participation in technical and artistic discussions and problem solving.
Ability to summarize his work and documentation to make internal and outsourcing communication better for the full team.

Required Qualifications:
4+ years in creating weapons for FPS/TPS experience in the gaming industry with at least one AAA game (stylized) shipped on PC or console in the last 3-5 years.
Knowledge of low-poly and high-poly modeling in Maya and Zbrush
Knowledge of additional softwares such as Substance Painter/Designer, UE5
Ability to create and texture a 3D stylized model from concept
Highly creative/artistic skills and exceptional attention to detail

Desired Qualifications: 
Strong knowledge of all the 3D requirements before shader (UV, Texture Layout) and common 3D pipelines.
Fast, organized, collaborative and able to handle feedback.
Strong organizational, communication skills and a fluent level in English along with understanding production values, deadlines and priorities.

Bonus Skills:
Experience with developing shaders in ShaderFX for Maya essential.

Location:
100% remote

Benefits:
-21 days of holidays / year + local bank holidays.
-Sick days.
-Budget for training / courses.
-Budget towards purchasing work equipment such as laptop.
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What does an web3 artist do?

An artist in web3 is someone who creates and shares art using the tools and platforms of the decentralized web, also known as web3

This can include creating and sharing digital art, music, videos, or other forms of creative expression using blockchain technology, peer-to-peer networks, and other decentralized technologies

The responsibilities of an artist in web3 will vary depending on the specific projects they are working on, but in general, they may include creating original art, NFT art, games art, collaborating with other artists and technologists, and engaging with the web3 community.