Artist Jobs in Web3

245 jobs found

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Job Position Company Posted Location Salary Tags

Seedify

Remote

$85k - $90k

Genies

Los Angeles, CA, United States

$130k - $200k

Automata inc

Remote

$72k - $75k

Seedify

Georgia

$81k - $100k

Seedify

Remote

$86k - $100k

Seedify

Europe

$81k - $100k

Seedify

Europe

$81k - $100k

Mythical Games

Seattle, WA, United States

$110k - $152k

Nyan Heroes

Europe

$54k - $92k

Seedify

Europe

$81k - $100k

Seedify

Europe

$81k - $100k

Improbable

United Kingdom

$77k - $180k

Entangle Labs

Dubai, United Arab Emirates

$81k - $100k

Limit Break

Tokyo, Japan

$89k - $110k

Seedify

Pan Asia

$81k - $100k

Seedify
$85k - $90k estimated
Remote Role
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Senior 3D Stylized Texture Artist

Remote Role
Seedworld Studios /
Full-time /
Remote

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We are seeking an experienced Texture Artist to work on one of the biggest Metaverse projects ever Seedworld on Unreal 5.2+.

As a Texture Artist you will deploy your excellent understanding of 3D model creation softwares (Maya, Zbrush) and texture creation softwares (Substance Painter, Designer, Photoshop, etc.) to create stylized textures for characters, assets & landscape of Seedworld.

Responsibilities:
- Work closely with the Art Department team to develop textures for assets and landscape as part of the vital look development phase.
- Texture development should match the artistic >
- Work with Art Director, Technical Artists and Team Leads and team members to understand technical requirements and ensure the pipeline is as efficient as possible.
- Research into procedural texture development techniques and apply to production
- Ability to create smart materials or functions required by the research and development.
- Active participation in technical and artistic discussions and problem solving.
- Ability to summarize work and documentation to make internal and outsourcing communication better for the full team.

Required Qualifications:
- 5+ years in both hand painted and procedural texturing experience in the gaming industry with at least one AAA game shipped on PC or console in the last 5 years.
- 5+ years of experience using Substance softwares or equivalent.
- Good visual and technical understanding of texturing and look development.
- Knowledge of procedural textures creation.
- Strong knowledge of all the 3D requirements before shader (UV, Bake and Texture Layout) and common texturing pipelines.

Desired Qualifications: 
- Good artistic eye to complement the technical knowledge and ease collaboration with the Art Director.
- Fast, organized, collaborative and able to handle feedback.
- Fluent level in English along with understanding production values, deadlines and priorities.
- Shader development experience in Unreal would be an appreciated plus.

Bonus Skills:
- Knowledge of developing shaders in Unreal.

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What does an web3 artist do?

An artist in web3 is someone who creates and shares art using the tools and platforms of the decentralized web, also known as web3

This can include creating and sharing digital art, music, videos, or other forms of creative expression using blockchain technology, peer-to-peer networks, and other decentralized technologies

The responsibilities of an artist in web3 will vary depending on the specific projects they are working on, but in general, they may include creating original art, NFT art, games art, collaborating with other artists and technologists, and engaging with the web3 community.