DEV Jobs in Web3

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Job Position Company Posted Location Salary Tags

Improbable

United Kingdom

$72k - $90k

MultiversX

Europe

$81k - $110k

Compound Labs

San Francisco, CA, United States

$72k - $75k

Custodia Bank

Remote

$90k - $100k

Custodia Bank

Remote

$90k - $90k

Parity Technologies

New York, NY, United States

$54k - $80k

Fireblocks

Tel Aviv, Israel

$115k - $150k

Cere Network

Remote

Cere Network

Remote

Improbable

United Kingdom

$98k - $108k

Blockchain & Climate Institute

United Kingdom

$81k - $91k

Quadency

New York, NY, United States

$90k - $140k

Storm2

United States

$200k - $300k

Blockswap

London, United Kingdom

$36k - $70k

XMTP Labs, Inc.

remote

$63k - $150k

Senior Audio Developer

Improbable
$72k - $90k estimated

This job is closed

Senior Audio Developer

UK /
Metaverse Group – Audio /
Permanent Employee (PE)
/ Remote

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Our metaverse group helps our partners realise their metaverse ambitions. The team’s expertise encompasses creative (concept and design), production (art and content), engineering (game development and Web3) and operations (dev and live).

At Improbable, you’ll collaborate with some of the best in the industry. Together, you’ll create unique, tailored experiences that stretch the boundaries of what’s possible in digital spaces and virtual worlds – and help define what the metaverse can be.

Your Opportunity

    • Create new audio features and systems to industry standard.
    • Implement audio into our projects using game engines.
    • Contribute to our proprietary audio technologies.
    • Take ownership of specific technical audio features.
    • Champion innovative techniques of realising audio for our virtual worlds.
    • Contribute to the overall experiential quality of our developments.

Why Your Made for this:

    • Demonstrable skills in professional-quality implementation of audio and creation of audio systems for non-linear environments.
    • Experience using industry-standard game engines such as Unreal and Unity.
    • Experience using Unreal native audio features (desirable).
    • Experience using game audio middleware such as Wwise (desirable).
    • Knowledge of best practices in sound design for non-linear media.
    • Knowledge of current sound design features, trends, and practices for AAA games.
    • Knowledge of audio performance profiling, bug fixing, and optimisation.
    • Knowledge of CPU, memory, disk size, and streaming considerations.
    • Critical listening skills with a keen ear capable of analysing complex aural content.
#LI-Remote
#LI-MP3

This role is available as remote, hybrid or in-office. We have a great office space in Spitalfields in London but are equally happy if you'd prefer to work from home some, or all of the time. We are 'Flexa' certified, meaning our entire employee experience is anchored around flexibility and autonomy.

While we think the above experience could be important, we’re keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply. 

About Us

Improbable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.

We do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.

Life at Improbable
Diversity, inclusion and belonging
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