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| Job Position | Company | Posted | Location | Salary | Tags |
|---|---|---|---|---|---|
Seedify | Singapore, Singapore | $76k - $115k | |||
Seedify | Hanoi, Vietnam | $36k - $60k | |||
Ex Populus | Remote | $79k - $110k | |||
Seedify | Hanoi, Vietnam | $22k - $28k | |||
| Learn job-ready web3 skills on your schedule with 1-on-1 support & get a job, or your money back. | | by Metana Bootcamp Info | |||
Seedify | Madrid, Spain | $43k - $75k | |||
Seedify | New York, NY, United States |
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Seedify | New York, NY, United States | $90k - $100k | |||
Seedify | Ankara, Turkey | $75k - $9k | |||
Consensys | Remote | $100k - $243k | |||
Sky Mavis | Singapore, Singapore | $68k - $77k | |||
Coinhako | Ho Chi Minh City, Vietnam | $86k - $109k | |||
CSGOEmpire | Remote | $90k - $94k | |||
Immutable | Sydney, Australia |
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Wintermute | London, United Kingdom | $86k - $109k | |||
Wintermute | London, United Kingdom | $86k - $109k |
Seedify
$76k - $115k estimated
This job is closed
Junior DevOps Engineer (Gaming)
Singapore, Singapore
Seedworld Studios /
Full-time /
Remote
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Seedworld Studios is seeking a dynamic Junior Gaming DevOps Engineer to join our team. As a vital member, you will play a key role in the development and maintenance of our infrastructure and automation processes for our unique UGC platform in the games industry.
Responsibilities:
-Assist in designing, implementing, and maintaining a scalable CI/CD pipeline for Unreal Engine projects.
- Support in automating build, test, and deployment processes to streamline development cycles.
- Collaborate on the implementation of crash reporting tools and integration of version control systems (Perforce) into the CI/CD pipeline.
- Aid in managing artifact repositories for storing and versioning build artifacts and dependencies.
- Assist in automating deployment processes for Unreal Engine applications to various environments.
- Learn to implement blue-green deployments and canary releases to minimize downtime and risk.
- Participate in setting up monitoring tools to track the performance of the CI/CD pipeline.
- Support in continuously optimizing and improving the CI/CD workflow for speed, reliability, and efficiency.
- Provide assistance in developing interfaces to publisher or first-party systems.
Nice to have:
-Bachelor's degree in Computer Science, Engineering, or a related field.
-Several years of experience in DevOps, build engineering or related fields, ideally in the games industry
-Strong proficiency in Unreal Engine and its development workflow.
-Experience with CI/CD tools(TeamCity, Cloud DevOps)
-Scripting skills in languages like Python, Shell, or PowerShell.
-Familiarity with containerization technologies, especially Docker and Kubernetes.
-Experience with frameworks such as Agones, Terraform, Terragrunt, Packer and Helmfile.
Team Structure:
You will be an integral part of a DevOps engineering team, working closely with other DevOps engineers and the game development team.
Location:
100% remote
Benefits:
-21 days of holidays / year + local bank holidays.
-Sick days.
-Budget for training / courses.
-Budget towards purchasing work equipment such as laptop.
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